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Old Nov 26, 2006, 07:48 PM // 19:48   #21
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Quote:
Originally Posted by Mercury Angel
Non-elite energy management, barring the new buffed Glyph of Lesser Energy, typically centers around 1 pip of energy regeneration equivalent, give or take a half pip. Inspiration took a hit, but I'd imagine the target's still around there. The health sacrifice on this is token at best, and the energy gain ends up averaging out to 2.33 pips at 16 attribute, and 2 pips at 12.
I don't normally point out skill numbers, as I'm aware they're only tentative, this is just a bit too excessive though.

If you made it a spell, you could reduce the 'self e-management' effectiveness (without neutering it) while powering it up as an 'ally e-management, with some minor number adjustments.
Excellant point. I was worried that it was overpowered, and I guess I was right, I just wasn't sure of the numbers behind it. I'd prefer to make it a spell and other ally targeting only. Would I have to make any other changes to balance it?

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This one suffers from the reverse problem. Peace and Harmony is despised by many, and I don't think people would respond to this much more favourably.
I like peace and harmony xP
The reasoning I had behind the skill was if someone of this class wanted to focus their character on sun sorcery, making them more similar to a caster class. Or any branch of magic at that. but yeah, I suppose it isn't that effective of an elite.

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Dervish recycled Earth and Cold damage-themed skills, and Ritualist did Lightning. Fire would complete the cycle nicely, while holy could distinguish it nicely from Fire Magic.

Not really enough skills to go off of, but it's definitely got potential, and while I'm not a huge fan of the sacrificial skills that are in it currently, I do like that you're making use of them here.
I just need more inspiration to think of skills to go under it. It's hard to think of original ones which don't make it look like an elementalist copy, like channeling magic.


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The biggest perk to this concept, in my opinion, is that I think, in the end, it'd play somewhat uniquely, despite not really exploring any new territory.
The biggest disappointment to me is probably that the re-exploration of old territory, life sacrifice, didn't do anything new or interesting yet. It also lacks a 'hook' or 'catch' that is meant to draw in a player's attention.
Good point. I've been trying to think of something which could truly distinguish this class from any other, but I can't think of anything yet. Which is why I've been trying to reinvent other ideas (offensive shouts for example).
I'm not original enough to think of something as different as Weapon Spells or Form Spells yet xP
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Old Nov 27, 2006, 07:01 AM // 07:01   #22
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Originally Posted by Made In Ascalon
Hurray for being vague.
Sorry for not being able to put it into words You don't always need an explanation for an opinion, as it is just that.
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Old Nov 27, 2006, 07:06 AM // 07:06   #23
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Originally Posted by Rurik Jangeer
Sorry for not being able to put it into words You don't always need an explanation for an opinion, as it is just that.
You might as well have not posted anything then. Opinion without reasoning is useless.
You also haven't stated a reason why you've said /notsigned in every topic you've posted in (except for the ergonomics, ofcourse). That doesn't make you "tough", that makes you annoying.

Last edited by Made In Ascalon; Nov 27, 2006 at 07:13 AM // 07:13..
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Old Nov 27, 2006, 07:21 AM // 07:21   #24
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I don't need a reason behind my choices, I find it hard to justify why I don't agree with these classes, and you can leave it at that. It doesn't make me annoying, you can just forget that I said anything. I gave you my opinion, I am not required any more.

EDIT: I don't need to be flamed for stating my opinion. I'm not trying to be "tough" as I do this. I'm being tough on the idea. If it isn't exactly right, then I don't want it in Guild Wars. I do take into account all that the OP entails, but it always comes down to opinion.

Last edited by Rurik Jangeer; Nov 27, 2006 at 07:25 AM // 07:25..
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Old Nov 27, 2006, 07:30 AM // 07:30   #25
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Originally Posted by Rurik Jangeer
I don't need a reason behind my choices, I find it hard to justify why I don't agree with these classes, and you can leave it at that. It doesn't make me annoying, you can just forget that I said anything. I gave you my opinion, I am not required any more.

EDIT: I don't need to be flamed for stating my opinion. I'm not trying to be "tough" as I do this. I'm being tough on the idea. If it isn't exactly right, then I don't want it in Guild Wars. I do take into account all that the OP entails, but it always comes down to opinion.
The problem being that you can't even put into words "what" exactly right would require, therefore it doesn't help the author improve their class, therefore just makes you annoying rather than tough. Seriously, what's so hard about thinking up reasons to justify your opinion?

"But, it just doesn't feel right! I can't sense a steady flow of chakra with this idea!"

Last edited by Made In Ascalon; Nov 27, 2006 at 07:32 AM // 07:32..
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Old Nov 27, 2006, 07:36 AM // 07:36   #26
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Would you stop flaming me? Seriously, some of these I feel just wouldn't fit. I can't verbalize it any better than that. Are you happy? Can I go on with life now? I really don't care if you think what I post is helpful to the author, I gave my view on the subject, and that is that. Please now, stop this before we get your thread locked.
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Old Nov 27, 2006, 02:56 PM // 14:56   #27
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Originally Posted by Rurik Jangeer
Would you stop flaming me? Seriously, some of these I feel just wouldn't fit. I can't verbalize it any better than that. Are you happy? Can I go on with life now? I really don't care if you think what I post is helpful to the author, I gave my view on the subject, and that is that. Please now, stop this before we get your thread locked.
I'm not flamming you. I'm asking you to post your reasoning. Apparently it's the equivalent of trying to pull your teeth out.
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Old Nov 27, 2006, 03:31 PM // 15:31   #28
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Quote:
Originally Posted by Made In Ascalon
I'm not flamming you. I'm asking you to post your reasoning. Apparently it's the equivalent of trying to pull your teeth out.
If it is not flaming, it is definatly badgering. What he said was the equivilant of Mr. Han Solo saying "I've got a bad feeling about this." Luke did not stop him and say "Where did that come from?", "Where is the base for this information?", "How is this an opinion?", or "I need facts man, facts!". Why does he not like the class, he told you it did not feel right. That tells you he likes the concept but he feels something is wrong with it and he cannot put a finger on it. Maybe, eventually, he will figure it out. Now however instead of accepting that and moving on, you have now alienated a person who may have a more "acceptible" point at a later date.

Rurik - Maybe Made has a point as well. Solid examples are what he wants. If you had none you should not have responded. After his first sarcastic comment I am surprised you did.

Now this whole mess has turned into free bump friday. So I am done sorry for butting in but it was kind of getting on my nerves.
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Old Nov 27, 2006, 09:43 PM // 21:43   #29
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Originally Posted by Giddeanx
If it is not flaming, it is definatly badgering. What he said was the equivilant of Mr. Han Solo saying "I've got a bad feeling about this." Luke did not stop him and say "Where did that come from?", "Where is the base for this information?", "How is this an opinion?", or "I need facts man, facts!". Why does he not like the class, he told you it did not feel right. That tells you he likes the concept but he feels something is wrong with it and he cannot put a finger on it. Maybe, eventually, he will figure it out. Now however instead of accepting that and moving on, you have now alienated a person who may have a more "acceptible" point at a later date.
After this, I will indeed no longer talk about it. Sure, I badgered him, because most people usually give reasons why after they're coaxed enough times. Having to base your point on an analogy with a fictional movie is stretching it, especially since you're taking the point of this thread out of context; to accept critiques on my concept class in order to improve it.

And I seriously don't care if badgering him has alienated him, because I doubt he'll ever have a point. He's been saying "/notsigned, it just doesn't feel right" in pretty much every thread.
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Old Nov 28, 2006, 06:06 PM // 18:06   #30
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Used Star Wars because the conversation was instantly recognizable.

As far as Rurik goes every person has something useful about them even if you haven't seen it on these forums yet.

Now back on topic, the class is solid, and the skills seem balanced. To compare it to something, I would say it is kind of like a red mage from FF fame. The closest exsisting class to it would be the dervish in skills, but not in playstyle. Over all an original idea.

In the end it just doesn't feel right.

JK

Good job with the class.

Last edited by Giddeanx; Nov 28, 2006 at 06:17 PM // 18:17..
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Old Nov 29, 2006, 04:59 AM // 04:59   #31
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Originally Posted by Giddeanx
In the end it just doesn't feel right.
ARGHRAGEQUIT

I need to figure out something else to distinguish this class other than health sacrifice (still trying to, so hard), I don't want it to seem too much like necroes. I'll be much happier with this concept class then. Have you seen the new rit elite, Offering of Spirit? =\

Last edited by Made In Ascalon; Nov 29, 2006 at 05:07 AM // 05:07..
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Old Nov 29, 2006, 01:18 PM // 13:18   #32
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Keep going you'll get an idea. You could use harnessed sunlight as a weapon. Central American indians were known for thier use of volcanic glass in many different applications. The range would be very cone like or even a straight line damaging or blinding anyone in the cone.

Giving the character some ranged options would also increase flexablity. On my Assassin I, once in a while, like stepping back and throwing daggers. Just spitting out some ideas there are plenty more through out the forum however.

How about some prediction skills, if the next attack is slashing damage then you avoid the attack. K now im jib jabbering on. A multitude of ideas you just have to fish out the right one.
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Old Nov 30, 2006, 01:49 AM // 01:49   #33
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Quote:
Originally Posted by Made In Ascalon
each continent respresents a different culture; Elona was inspired by African history, Cantha by Chinese.
actually cantha was Japanese
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Old Nov 30, 2006, 02:16 AM // 02:16   #34
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Originally Posted by l)l2UNl(
actually cantha was Japanese
Wrong.
The pronunciations of locations, such as Shing Jea, are not typical in japanese. This is how you can tell, if nothing else.

Last edited by Made In Ascalon; Nov 30, 2006 at 02:19 AM // 02:19..
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Old Dec 06, 2006, 05:44 AM // 05:44   #35
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cantha is.... asia. theres alot of influences..... did we forget the dragon empire/luxons/kurzicks already?
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Old Dec 08, 2006, 01:33 PM // 13:33   #36
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Originally Posted by floppinghog
cantha is.... asia. theres alot of influences..... did we forget the dragon empire/luxons/kurzicks already?
Hmm. Who do the luxons and kurzicks represent? I never thought about that.
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Old Dec 08, 2006, 01:40 PM // 13:40   #37
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The Kursics becouse of their gothic, unclean apreance would be the inlanders I guess, somehow between indonesian tribesmen and mongolian nomads.
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Old Dec 08, 2006, 11:01 PM // 23:01   #38
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Looks cool,
But i would personally change the name, it's not like guild wars is actually in South/Central America. Possibly something more descriptive?
Tribal?
Native Champion?
Ah, its a bit tricky, but you might find something...
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